Pada artikel ini saya akan membagikan kode program untuk menampilkan animation text pada LED Matrix menggunakan library MD_Parola Arduino. Adapun hasil dari kode program yang disediakan adalah sebagai berikut:
Library
Untuk dapat menggunaka library ini, silahkan anda install melalui manage libraries yang ada di Arduino IDE ataupun dapat anda download melalui tombol berikut:
Jika anda belum tau cara menambahkan library tersebut ke Arduino IDE, anda dapat membaca artikel Cara Install Library di Arduino IDE.
Kode Program
// Program to show full catalog of the MD_Parola animations
//
// MD_MAX72XX library can be found at https://github.com/MajicDesigns/MD_MAX72XX
//
#include <MD_Parola.h>
#include <MD_MAX72xx.h>
#include <SPI.h>
// Define the number of devices we have in the chain and the hardware interface
// NOTE: These pin numbers will probably not work with your hardware and may
// need to be adapted
#define HARDWARE_TYPE MD_MAX72XX::FC16_HW
#define MAX_DEVICES 8
#define CLK_PIN 13
#define DATA_PIN 11
#define CS_PIN 10
// Hardware SPI connection
MD_Parola P = MD_Parola(HARDWARE_TYPE, CS_PIN, MAX_DEVICES);
// Arbitrary output pins
// MD_Parola P = MD_Parola(HARDWARE_TYPE, DATA_PIN, CLK_PIN, CS_PIN, MAX_DEVICES);
// Global data
struct sCatalog
{
textEffect_t effect; // text effect to display
const char * psz; // text string nul terminated
uint16_t speed; // speed multiplier of library default
uint16_t pause; // pause multiplier for library default
};
sCatalog catalog[] =
{
{ PA_PRINT, "PRINT", 1, 1},
{ PA_SCROLL_UP, "SC_U", 5, 1},
{ PA_SCROLL_DOWN, "SCR_D", 5, 1 },
{ PA_SCROLL_LEFT, "SCR_L", 5, 1 },
{ PA_SCROLL_RIGHT, "SCR_R", 5, 1 },
#if ENA_SPRITE
{ PA_SPRITE, "SPRIT", 5, 1 },
#endif
#if ENA_MISC
{ PA_SLICE, "SLICE", 1, 1 },
{ PA_MESH, "MESH", 20, 1 },
{ PA_FADE, "FADE", 20, 1 },
{ PA_DISSOLVE, "DSLVE", 7, 1 },
{ PA_BLINDS, "BLIND", 7, 1 },
{ PA_RANDOM, "RAND", 3, 1 },
#endif
#if ENA_WIPE
{ PA_WIPE, "WIPE", 5, 1 },
{ PA_WIPE_CURSOR, "WPE_C", 4, 1 },
#endif
#if ENA_SCAN
{ PA_SCAN_HORIZ, "SCNH", 4, 1 },
{ PA_SCAN_HORIZX, "SCNHX", 4, 1 },
{ PA_SCAN_VERT, "SCNV", 3, 1 },
{ PA_SCAN_VERTX, "SCNVX", 3, 1 },
#endif
#if ENA_OPNCLS
{ PA_OPENING, "OPEN", 3, 1 },
{ PA_OPENING_CURSOR, "OPN_C", 4, 1 },
{ PA_CLOSING, "CLOSE", 3, 1 },
{ PA_CLOSING_CURSOR, "CLS_C", 4, 1 },
#endif
#if ENA_SCR_DIA
{ PA_SCROLL_UP_LEFT, "SCR_UL", 7, 1 },
{ PA_SCROLL_UP_RIGHT, "SCR_UR", 7, 1 },
{ PA_SCROLL_DOWN_LEFT, "SCR_DL", 7, 1 },
{ PA_SCROLL_DOWN_RIGHT, "SCR_DR", 7, 1 },
#endif
#if ENA_GROW
{ PA_GROW_UP, "GRW_U", 7, 1 },
{ PA_GROW_DOWN, "GRW_D", 7, 1 },
#endif
};
// Sprite Definitions
const uint8_t F_PMAN1 = 6;
const uint8_t W_PMAN1 = 8;
static const uint8_t PROGMEM pacman1[F_PMAN1 * W_PMAN1] = // gobbling pacman animation
{
0x00, 0x81, 0xc3, 0xe7, 0xff, 0x7e, 0x7e, 0x3c,
0x00, 0x42, 0xe7, 0xe7, 0xff, 0xff, 0x7e, 0x3c,
0x24, 0x66, 0xe7, 0xff, 0xff, 0xff, 0x7e, 0x3c,
0x3c, 0x7e, 0xff, 0xff, 0xff, 0xff, 0x7e, 0x3c,
0x24, 0x66, 0xe7, 0xff, 0xff, 0xff, 0x7e, 0x3c,
0x00, 0x42, 0xe7, 0xe7, 0xff, 0xff, 0x7e, 0x3c,
};
const uint8_t F_PMAN2 = 6;
const uint8_t W_PMAN2 = 18;
static const uint8_t PROGMEM pacman2[F_PMAN2 * W_PMAN2] = // ghost pursued by a pacman
{
0x00, 0x81, 0xc3, 0xe7, 0xff, 0x7e, 0x7e, 0x3c, 0x00, 0x00, 0x00, 0xfe, 0x7b, 0xf3, 0x7f, 0xfb, 0x73, 0xfe,
0x00, 0x42, 0xe7, 0xe7, 0xff, 0xff, 0x7e, 0x3c, 0x00, 0x00, 0x00, 0xfe, 0x7b, 0xf3, 0x7f, 0xfb, 0x73, 0xfe,
0x24, 0x66, 0xe7, 0xff, 0xff, 0xff, 0x7e, 0x3c, 0x00, 0x00, 0x00, 0xfe, 0x7b, 0xf3, 0x7f, 0xfb, 0x73, 0xfe,
0x3c, 0x7e, 0xff, 0xff, 0xff, 0xff, 0x7e, 0x3c, 0x00, 0x00, 0x00, 0xfe, 0x73, 0xfb, 0x7f, 0xf3, 0x7b, 0xfe,
0x24, 0x66, 0xe7, 0xff, 0xff, 0xff, 0x7e, 0x3c, 0x00, 0x00, 0x00, 0xfe, 0x73, 0xfb, 0x7f, 0xf3, 0x7b, 0xfe,
0x00, 0x42, 0xe7, 0xe7, 0xff, 0xff, 0x7e, 0x3c, 0x00, 0x00, 0x00, 0xfe, 0x73, 0xfb, 0x7f, 0xf3, 0x7b, 0xfe,
};
void setup(void)
{
P.begin();
P.setIntensity(15);
#if ENA_SPRITE
P.setSpriteData(pacman1, W_PMAN1, F_PMAN1, pacman2, W_PMAN2, F_PMAN2);
#endif
for (uint8_t i=0; i<ARRAY_SIZE(catalog); i++)
{
catalog[i].speed *= P.getSpeed();
catalog[i].pause *= 500;
}
}
void loop(void)
{
static textPosition_t just = PA_LEFT;
static uint8_t i = 0; // text effect index
static uint8_t j = 0; // text justification index
if (P.displayAnimate()) // animates and returns true when an animation is completed
{
// progress the justification if needed
if (i == ARRAY_SIZE(catalog))
{
j++;
if (j == 3) j = 0;
switch (j)
{
case 0: just = PA_LEFT; break;
case 1: just = PA_CENTER; break;
case 2: just = PA_RIGHT; break;
}
i = 0; // reset loop index
}
// set up new animation
P.displayText(catalog[i].psz, just, catalog[i].speed, catalog[i].pause, catalog[i].effect, catalog[i].effect);
i++; // then set up for next text effect
}
}
Contoh projek dari libraru MD Parola yang lain mungkin anda sukai:
Semoga artikel MD_Parola Arduino Animation Code ini bermanfaat.